//==============================================================================
// Agrianian_Anim.txt
//==============================================================================

import Javelin_Defines_anim.txt
import Greek_Sword_anim.txt

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}


//==============================================================================
define Head
{
   SetSelector
   {
     TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
             Visual Infantry G Hoplite Head Standard
                                        }
      }
      set hotspot
      {
               version
                          {
                            Visual Hetairoi Helmet
		ReplaceTexture Infantry G Hoplite Head Bronze/Agrianian Helmet 02
                                        }
      }
      set hotspot
      {
               version
                          {
                            Visual Hetairoi Helmet
		ReplaceTexture Infantry G Hoplite Head Bronze/Agrianian Helmet 01
                                        }
      }
      set hotspot
      {
               version
                          {
                            Visual Hetairoi Helmet
		ReplaceTexture Infantry G Hoplite Head Bronze/Agrianian Helmet 04
                                    }
                        }
           }
}

//==============================================================================
define javelin
{
   SetSelector
   {
      
      set hotspot
      {
         version
         {
            visual attachments a spear iron
         }
      }
   }
}

//==============================================================================
define greekSword
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visual attachments g sword kkopis
         }
      }
   }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}
         
//==============================================================================
anim Bored
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
                                                 TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			set hotspot
			{
				version
				{
					Visual Infantry G Hoplite_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian Standard
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {

                                                                                      Visual Infantry G Hoplite_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian copper
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {

                                                                                      Visual Infantry G Hoplite_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian bronze
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {

                                                                                      Visual Infantry G Hoplite_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian iron
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                                                      }
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Hop_idleA
				}
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
                                                  TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			set hotspot
			{
				version
				{
					Visual Infantry G Hoplite_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian Standard
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
					Visual Infantry G Hoplite_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian copper
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
					Visual Infantry G Hoplite_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian bronze
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
					Visual Infantry G Hoplite_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian iron
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Hop_idleA
				}
			}
		}
	}
}

//==============================================================================
anim run
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian Standard
				connect RightHand Javelin hotspot
				connect connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
				Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian copper
				connect RightHand Javelin hotspot
				connect connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
				Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian bronze
				connect RightHand Javelin hotspot
				connect connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
				Visual Infantry G Hoplite_walkA
                                        }
      }
      set hotspot
      {
                       version
                                   {
                                                                    Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian iron
				connect RightHand Javelin hotspot
				connect connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
         }
      }
  }
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
                                                TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			set hotspot
			{
				version
				{
					Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian Standard
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
					Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian copper
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
					Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian bronze
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
					Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian iron
					connect RightHand Javelin hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Hop_WalkA
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
                                                TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			set hotspot
			{
				version
				{
					Visual Infantry G Hoplite_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.53 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian Standard
                                                                                        connect Backchest Javelin Hotspot
					connect RightHand GreekSword hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry G Hoplite_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.47 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian Standard
                                                                                        connect Backchest Javelin Hotspot
					connect RightHand GreekSword hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
                                                        Visual Infantry G Hoplite_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.53 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian copper
                                                                                        connect Backchest Javelin Hotspot
					connect RightHand GreekSword hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry G Hoplite_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.47 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian copper
                                                                                        connect Backchest Javelin Hotspot
					connect RightHand GreekSword hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
                                                        Visual Infantry G Hoplite_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.53 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian bronze
                                                                                        connect Backchest Javelin Hotspot
					connect RightHand GreekSword hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry G Hoplite_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.47 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian bronze
                                                                                        connect Backchest Javelin Hotspot
					connect RightHand GreekSword hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
                                                        Visual Infantry G Hoplite_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.53 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian iron
                                                                                        connect Backchest Javelin Hotspot
					connect RightHand GreekSword hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry G Hoplite_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.47 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Agrianian iron
                                                                                        connect Backchest Javelin Hotspot
					connect RightHand GreekSword hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Hop_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.61 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				}
			}
		}
	}
}

//==============================================================================
anim ChargedRangedAttack
{
   SetSelector
   {
     TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual infantry r legionario ranged
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
				connect Righthand Javelin Hotspot
				connect LeftForearm Shield hotspot
                                                                      Connect FrontChest Armour hotspot
				Connect TopOfHead Head hotspot
                                                                     	ReplaceTexture archer g peltast standard/Agrianian StandardF
                                        }
      }
      set hotspot
      {
                       version
                                   {
                                                                     Visual infantry r legionario ranged
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
				connect Righthand Javelin Hotspot
				connect LeftForearm Shield hotspot
                                                                      Connect FrontChest Armour hotspot
				Connect TopOfHead Head hotspot
                                                                     	ReplaceTexture archer g peltast standard/Agrianian copperF
                                        }
      }
      set hotspot
      {
                       version
                                   {
                                                                     Visual infantry r legionario ranged
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
				connect Righthand Javelin Hotspot
				connect LeftForearm Shield hotspot
                                                                      Connect FrontChest Armour hotspot
				Connect TopOfHead Head hotspot
                                                                     	ReplaceTexture archer g peltast standard/Agrianian bronzeF
                                        }
      }
      set hotspot
      {
                       version
                                   {
                                                                     Visual infantry r legionario ranged
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
				connect Righthand Javelin Hotspot
				connect LeftForearm Shield hotspot
                                                                      Connect FrontChest Armour hotspot
				Connect TopOfHead Head hotspot
                                                                     	ReplaceTexture archer g peltast standard/Agrianian ironF
         }
      }
   }
}

//==============================================================================
anim Charging
{
   SetSelector
   {
     TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual infantry r legionario ranged
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
				connect Righthand Javelin Hotspot
				connect LeftForearm Shield hotspot
                                                                      Connect FrontChest Armour hotspot
				Connect TopOfHead Head hotspot
			ReplaceTexture archer g peltast standard/Agrianian StandardF
                                        }
      }
      set hotspot
      {
                       version
                                   {
				Visual infantry r legionario ranged
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
				connect Righthand Javelin Hotspot
				connect LeftForearm Shield hotspot
                                                                      Connect FrontChest Armour hotspot
				Connect TopOfHead Head hotspot
			ReplaceTexture archer g peltast standard/Agrianian copperF
                                        }
      }
      set hotspot
      {
                       version
                                   {
				Visual infantry r legionario ranged
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
				connect Righthand Javelin Hotspot
				connect LeftForearm Shield hotspot
                                                                      Connect FrontChest Armour hotspot
				Connect TopOfHead Head hotspot
			ReplaceTexture archer g peltast standard/Agrianian bronzeF
                                        }
      }
      set hotspot
      {
                       version
                                   {
				Visual infantry r legionario ranged
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
				connect Righthand Javelin Hotspot
				connect LeftForearm Shield hotspot
                                                                      Connect FrontChest Armour hotspot
				Connect TopOfHead Head hotspot
			ReplaceTexture archer g peltast standard/Agrianian ironF

         }
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_DeathA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian Standard
				connect RightHand Javelin hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
				Visual Infantry G Hoplite_DeathA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian copper
				connect RightHand Javelin hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
				Visual Infantry G Hoplite_DeathA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian bronze
				connect RightHand Javelin hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
				Visual Infantry G Hoplite_DeathA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian iron
				connect RightHand Javelin hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot

         }
      }
  }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
			Visual Infantry G Hoplite_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian Standard
				connect RightHand Javelin hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
			Visual Infantry G Hoplite_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian copper
				connect RightHand Javelin hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
			Visual Infantry G Hoplite_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian bronze
				connect RightHand Javelin hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                        }
      }
      set hotspot
      {
                       version
                                   {
			Visual Infantry G Hoplite_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Agrianian iron
				connect RightHand Javelin hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

